Category Archives: Defold

How we use Clojure at King to write a game engine editor

Here at King, we use multiple technologies across the board. We even produce our own game engine technology to make sure our games load quickly and do not abuse your phone battery. We also use the much discussed and still quite exotic, Clojure, to build the editor for our Defold game engine. Why Clojure? Clojure … Continue reading How we use Clojure at King to write a game engine editor