Category Archives: Gaming

Visualising Google Cloud

By Alfred Wahlforss – Full Stack JavaScript Engineer Intern Google Cloud Platform (GCP) provides an incredible foundation for building modern applications and services. In fact, it’s so incredible, King has decided to move its entire data warehouse to GCP. As with all new technologies, there are some missing parts – though Google is aware of … Continue reading Visualising Google Cloud

King 2019: Women in Games Scholarships

Do you want the freedom to work in a fun, creative and innovative space within one of the world’s leading interactive entertainment companies for mobile games? Then you’ve found the right place! Scholarship Programme King, in partnership with Diversi, is proud to present its 2019 Scholarship Programme for aspiring women in games. The aim is … Continue reading King 2019: Women in Games Scholarships

Three times the fun at this year’s GameJam!

Over the second weekend of June 2018, 160 Jammers formed 32 teams to take part in the King GameJam and make sweet games! Kingsters from London, Stockholm and Barcelona supported GameJame 2018 The King GameJam is a game design event for the games community and this year we went global! Instead of hosting in just … Continue reading Three times the fun at this year’s GameJam!

How we use Clojure at King to write a game engine editor

Here at King, we use multiple technologies across the board. We even produce our own game engine technology to make sure our games load quickly and do not abuse your phone battery. We also use the much discussed and still quite exotic, Clojure, to build the editor for our Defold game engine. Why Clojure? Clojure … Continue reading How we use Clojure at King to write a game engine editor