With over 300 million monthly active users, the challenge is set: make sure King’s games work for everyone! When you consider the wide variety of mobile device models, manufacturers, and operating systems out there, validating that each game works on all possible combinations of these can be quite painful. At first we hired an army … Continue reading RoboCop Testing at King
When I started working at King, I randomly picked up a task called something in the line of “make test automation work.” The job had already been started by another coder who had left the company and my task was to pick up on his work and get something running. What I didn’t realise is … Continue reading Test automation in Pet Rescue Saga
In this article, I will describe how we in the Pet Rescue Saga team moved from manual scripted regression testing to exploratory testing before each release, and what benefits we have seen from this. But first a look back at how we previously handled our regression tests before releases, and what prompted us to move … Continue reading Moving from scripted regression testing to exploratory testing
At King, one of the major assets of the company is the games, since that is one of the major sources of revenue. The storyline, genre, and gameplay make them distinctive and unique but one of the characteristics that they are share is also the high quality. The creation of a King game requires a lot of time … Continue reading Docker containers for testing environments
Imagine that the door to your house is broken, and you need to call to a handyman to fix it. When the handyman arrives, he investigates what’s wrong with the door and gets to work. When he’s finished, he leaves your house without checking if the door opens or closes ok, if the handle works, … Continue reading What does QA stand for at King?