How We Set Goals in Tech at King

Every quarter, product owners from Barcelona, London, and Stockholm gather to prioritise the missions for the following quarter. Every quarter, the Shared Tech organisation steers the ship to adapt to an ever-changing environment to build the world’s best game publishing platform. That’s the goal: to take the technology that powers King’s game franchises and bring … Continue reading How We Set Goals in Tech at King

Three times the fun at this year’s GameJam!

Over the second weekend of June 2018, 160 Jammers formed 32 teams to take part in the King GameJam and make sweet games! Kingsters from London, Stockholm and Barcelona supported GameJame 2018 The King GameJam is a game design event for the games community and this year we went global! Instead of hosting in just … Continue reading Three times the fun at this year’s GameJam!

How we use Clojure at King to write a game engine editor

Here at King, we use multiple technologies across the board. We even produce our own game engine technology to make sure our games load quickly and do not abuse your phone battery. We also use the much discussed and still quite exotic, Clojure, to build the editor for our Defold game engine. Why Clojure? Clojure … Continue reading How we use Clojure at King to write a game engine editor

Tech Hackathons at King: 48 Hours of Innovation & Fun Times!

On the 17th & 18th of May 2018, we held another amazing and innovative two-day King Hackathon. Every two months, we coordinate different offices, in different locations to form collaborative Hackathon teams, to work on innovative software ideas and improvements that they wouldn’t have time to do in their normal daily-routines at King. Here’s an … Continue reading Tech Hackathons at King: 48 Hours of Innovation & Fun Times!

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Real-Time Monitoring in the Device Cloud

At King, the Device Cloud services multiple teams, saving them time when creating and maintaining automated tests on real devices. It provides an infrastructure that supports multiple test engines and provides more than 100 devices to the entire company with out-of-the-box features  such as Automatic App Crash Detection, Screenshots, and Monkey Test. Being an IaaS … Continue reading Real-Time Monitoring in the Device Cloud