Tag Archives: Tech

King collaborates with Google Cloud for next-generation analytics and machine learning

By Åsa Bredin, FVP Technology and Jacques Erasmus, CIO Every month, more than 270 million people around the world play a King game. Our mission – which we share with our parent company Activision Blizzard – is to bring those players moments of magic in their everyday life. We believe it is a harmony of … Continue reading King collaborates with Google Cloud for next-generation analytics and machine learning

How We Set Goals in Tech at King

Every quarter, product owners from Barcelona, London, and Stockholm gather to prioritise the missions for the following quarter. Every quarter, the Shared Tech organisation steers the ship to adapt to an ever-changing environment to build the world’s best game publishing platform. That’s the goal: to take the technology that powers King’s game franchises and bring … Continue reading How We Set Goals in Tech at King

How we use Clojure at King to write a game engine editor

Here at King, we use multiple technologies across the board. We even produce our own game engine technology to make sure our games load quickly and do not abuse your phone battery. We also use the much discussed and still quite exotic, Clojure, to build the editor for our Defold game engine. Why Clojure? Clojure … Continue reading How we use Clojure at King to write a game engine editor